A Plague Tale: Requiem

Report Photo Mode


It's the sequel to A Plague Tale: Innocence, Amicia and Hugo travel south to new regions and vibrant cities with the desire to start a new life in peace and quiet while seeking a cure for Hugo's disease. Peace will not last long because the powers return to awaken and are forced to flee, but the child's dream prophesies an island where there is a cure.


Activate Photo Mode: Start and Photo mode

We have three easy to approach minimal menus: Camera, Visibility and Adjustments.

Camera freedom: vote 10

Asobo has certainly rewarded freedom, perhaps after the creation of Flight Simulator, and the camera has great possibilities of use. The removal, not only with the zoom, leads to great results, obtaining unique panoramas at great distances even if the possibility of use is not infinite. Speaking of getting closer to the subjects, you can rest assured because there remains the possibility of getting closer to see very small details.

It does not end there because the game polygons are mobile and you can pass through any game object including characters and NPCs without constraints. This is the reason for my high score even though the camera is not totally free.


Camera adjustment: vote 6

Possibility to rotate the camera 180° from both sides but without the possibility of continuing. The bar has an adjustment without any kind of value in degrees or numerical. To date, determining the angle of the shots is difficult and there is no reference.


Note: Lacking a grid, the second line of the menu helps you understand the middle. Unfortunately there is no element for the other reference: you have to see one of the letters of Exit.


Aperture and focus adjustment: vote 7

It's appropriate to spend a few words because it is inserted with 2 items that make the adjustments interesting.

Depht of Field adjusts the distance, from closer to farther than the frame, with a single value; it is not possible to adjust the intensity of the active blur for those who want to take a shot (eg multiple subjects at different heights). The function starts from the farthest, the visual horizon, and approaches completely, canceling everything.



Near Focus Distance also adjusts the distance but starting from our frame up to an unspecified point in the shot.

In the third Adjustments menu, there is Sharpen so you can set it as you like combined with the Grain.

Both functions, if used properly, will bring you shots but with limitations of purpose: if you work on Portraits or Landscape you will find yourself well while you will have more difficulties on action scenes with more points of focus. As always it will depend on the purpose of your shot.


Ability to change the character: absent

You can't change the position or action of the character but you can decide who is present in the shot individually. I consider it a great implementation and I recommend future Photo Modes in video games to make this very important change.

Unfortunately the function is inaccurate or does not recognize all the elements because I tried to remove everything and some NPCs were present in the shot.

Brightness and contrast adjustments: vote 8

Both adjustments are present and they work in adjusting the click on all the values present. Brightness and contrast brought to a minimum completely cancel the image, as it should be, while at higher values they do not reach the single tone.

You can solve the situation by working on the Exposure present in the Camera menu by increasing the value but you do not arrive at pure white even in the brightest environments.


Filters: absent

There is no type of automatic filter pre-set by the developers. Many filters push on shades, lights and contrasts that are not present in photo fashions. You can help yourself with the Saturation adjustment instead but the changes remain minimal.

Frames: absent

You cannot insert any type of frame. You'll have to cut the shot in post production if you do.


Logo: absent

No writing or logo are applicable on the shot.


Chromatic aberration: every time you take a shot it has a small value entered, remember to reset it completely if you are interested in taking shots with many details without losing definition.


Vignetting: Doesn't work very well because it creates this black dot visible with a black halo down on the second step. There is no slow passage.


I found it very inconvenient to hide the menu while adjusting some tones, show it and find myself on top of another function with the risk of changing another setting.

 

A Photo Mode that succeeds in its intent: practical, immediate and easy to use. I found some functions in the menus mixed with others especially when correcting the image and the lack of an intensity of blur weighs heavily. The possibility of having a room almost completely free is fantastic.

6.9

 

Album Coming soon

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